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Game Character Development with Maya
ISBN: 073571438X
EAN: 2147483647
Year: 2004
Pages: 169
Authors:
Antony Ward
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Characters, Strings, and Text Output
Loading and Saving Information Using Files
Fundamentals of 3D Graphics Programming
Multiplayer Programming The Crazy Carnage Game
Appendix A Answers to the Chapter Quizzes
Kanban Made Simple: Demystifying and Applying Toyotas Legendary Manufacturing Process
Training
Initial Startup and Common Pitfalls
Conclusion
Appendix C Two-Bin Kanban Systems
Appendix F Implementation in Large Plants
Visual C# 2005 How to Program (2nd Edition)
Using Visual Programming to Create a Simple Program Displaying Text and an Image
Creating Your Simple Application in Visual C# Express
Relationship between Base Classes and Derived Classes
Summary
Summary
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
Overview of Captology
Computers as Persuasive Social Actors
Credibility and Computers
Increasing Persuasion through Mobility and Connectivity
Captology Looking Forward
Microsoft WSH and VBScript Programming for the Absolute Beginner
Getting Started with the WSH and VBScript
Overview of the Windows Script Host
Constants, Variables, and Arrays
Using Procedures to Organize Scripts
Combining Different Scripting Languages
InDesign Type: Professional Typography with Adobe InDesign CS2
An InDesign Type Map: Where to Find Stuff
Manual Kerning
Glyph Positioning
Reply Forms
Creating Default Styles
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