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Part II: Making Games
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Chapter List
Chapter 4: The Game Team
Chapter 5: The Game Production Cycle
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Game Testing All in One (Game Development Series)
ISBN: 1592003737
EAN: 2147483647
Year: 2005
Pages: 205
Authors:
Charles P. Schultz
,
Robert Bryant
,
Tim Langdell
BUY ON AMAZON
Introducing Microsoft Office InfoPath 2003 (Bpg-Other)
Filling Out Forms
Understanding Form Technologies
Working with Advanced Form Elements
Publishing Form Templates
Connecting Forms to Databases
Identifying and Managing Project Risk: Essential Tools for Failure-Proofing Your Project
Why Project Risk Management?
Planning for Risk Management
Quantifying and Analyzing Activity Risks
Monitoring and Controlling Risky Projects
Conclusion
Image Processing with LabVIEW and IMAQ Vision
Introduction to IMAQ Vision Builder
Gray-Scale Operations
Character Recognition
Image Focus Quality
Application Examples
Microsoft WSH and VBScript Programming for the Absolute Beginner
Conditional Logic
Processing Collections of Data
Using the Windows Registry to Configure Script Settings
Appendix A WSH Administrative Scripting
Appendix C Whats on the CD-ROM?
PMP Practice Questions Exam Cram 2
Answers and Explanations
Exam Prep Questions
Project Closing
Exam Prep Questions
Answers and Explanations
The Lean Six Sigma Pocket Toolbook. A Quick Reference Guide to Nearly 100 Tools for Improving Process Quality, Speed, and Complexity
Working with Ideas
Value Stream Mapping and Process Flow Tools
Variation Analysis
Reducing Lead Time and Non-Value-Add Cost
Complexity Value Stream Mapping and Complexity Analysis
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