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Chapter 2: Preliminary Math
WHY YOU MIGHT WANT 128-BIT COLOR
Chapter 3: Mathematics of Lighting and Shading
POISSON'S BRIGHT SPOT
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Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
ISBN: 1558608532
EAN: 2147483647
Year: 2005
Pages: 104
Authors:
Ron Fosner
BUY ON AMAZON
Building Web Applications with UML (2nd Edition)
Requirements and Use Cases
Glossary
Discussion
Virtual and Physical HTTP Resources
JavaServer Page Custom Tags
Java for RPG Programmers, 2nd Edition
String Manipulation
Date And Time Manipulation
Exceptions
Threads
Database Access
Postfix: The Definitive Guide
Mail Delivery
Receiving Limits
POP and IMAP
Separate Domains with Virtual Accounts
Postfix and SASL
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
The Functional Triad Computers in Persuasive Roles
Computers as Persuasive Tools
Computers as Persuasive Media Simulation
Computers as Persuasive Social Actors
The Ethics of Persuasive Technology
Lean Six Sigma for Service : How to Use Lean Speed and Six Sigma Quality to Improve Services and Transactions
The ROI of Lean Six Sigma for Services
Seeing Services Through Your Customers Eyes-Becoming a customer-centered organization
Phase 2 Engagement (Creating Pull)
Raising the Stakes in Service Process Improvement
Designing World-Class Services (Design for Lean Six Sigma)
Microsoft Visual Basic .NET Programmers Cookbook (Pro-Developer)
Network Programming
Windows Programming
Printing and Drawing with GDI+
ADO.NET
Remoting and Enterprise Services
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