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List of Real World Scenarios
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Chapter 1: The UUI—The Useable User Interface
REAL WORLD SCENARIO: The Vintage Doorknob That Trapped Them Inside the Room
REAL WORLD SCENARIO: The Atomic Clock that Wouldn’t
Chapter 2: Modeling the Real World
REAL WORLD SCENARIO: “The Computer Can’t Change, so You Will” (I Once Said and Nearly Got Fired).
REAL WORLD SCENARIO: The Electronic Music Synthesizer that Had It All
REAL WORLD SCENARIO: The LCD Dash in the Car Died, and Now I Can’t Drive It!
Chapter 3: Laying Out Your Windows and Dialog Boxes
REAL WORLD SCENARIO: “I Deleted the Icon, but the Program Is Still There!” (She Lamented).
REAL WORLD SCENARIO: My Trip to the Grocery Store, or Adventures with a Self-Scan Machine
Chapter 4: Managing Your Software’s Time
REAL WORLD SCENARIO: The Cell Phone—Love It, Can’t Stand It
REAL WORLD SCENARIO: My Own Hourglass Problem Solved
REAL WORLD SCENARIO: I’m Embarrassed to Admit That I Couldn’t Open the Door.
REAL WORLD SCENARIO: Update!
Chapter 5: Highly Navigable Software
REAL WORLD SCENARIO: The Case of the Misshapen Ice Cubes
REAL WORLD SCENARIO: A One-Handed Universe
REAL WORLD SCENARIO: E-books in a Web Browser—The Next Button Dilemma
Chapter 6: Data, Reports, and Printouts
REAL WORLD SCENARIO: My Arm Is Tired from the Light Pen.
Chapter 7: Adding a Web Interface
REAL WORLD SCENARIO: Paper Towel Fun
REAL WORLD SCENARIO: Talking Cars—Shut Up, I’m Trying to Drive!
REAL WORLD SCENARIO: Tear Here to Destroy the Instructions
Chapter 8: Under the Hood
REAL WORLD SCENARIO: Unscrew the Bottle Cap? No Thanks, I Like My Epidermis Just the Way It Is.
Chapter 9: When Your Software Starts, Stops, or Dies a Quick Death
REAL WORLD SCENARIO: Don’t Open Two Drawers at Once (Severe Bodily Injury Could Result).
Chapter 10: Modularity and Libraries
REAL WORLD SCENARIO: If I Only Knew Who Invented Coax Cable
Chapter 11: Object-Oriented Pontificating
REAL WORLD SCENARIO: That Darn Remote! (And Why Does It Have an Eject Button?)
REAL WORLD SCENARIO: Did You Know That Your Refrigerator Door Is Reversible? Really!
Chapter 12: A Very Gross National Product: Business and Software Problems
REAL WORLD SCENARIO: When I Pulled on the Paper Towel, the Roll Fell Off into the Puddle.
REAL WORLD SCENARIO: The DSL Modem Adventure, Part II
REAL WORLD SCENARIO: Windows on Your Appliance? Time to Reboot the Fridge!
Chapter 13: Testing, Testing, Testing
REAL WORLD SCENARIO: Help, I’ve Fallen into Development and I Can’t Get Out!
REAL WORLD SCENARIO: The Microwave That Reminds You (and Reminds You, and Reminds You
…
)
REAL WORLD SCENARIO: Didn’t Work? Try It Again! And Again! And Again!
Chapter 14: Installing, Training, and Helping
REAL WORLD SCENARIO: A Note to Teachers: Relax!
Chapter 15: Book in a Book—A Guide for Programming Bosses
REAL WORLD SCENARIO: The Most Important People in the Company?
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Designing Highly Useable Software
ISBN: 0782143016
EAN: 2147483647
Year: 2003
Pages: 114
Authors:
Jeff Cogswell
,
Sybex
BUY ON AMAZON
Agile Project Management: Creating Innovative Products (2nd Edition)
Principles and Practices
Practice: Daily Team Integration Meetings
Practice: Daily Interaction with the Customer Team
Progress
Team Self-Discipline
Java for RPG Programmers, 2nd Edition
The World Of Java
Structured Operations And Statements
More Java
Appendix B Mixing RPG And Java
Appendix C Obtaining The Code Samples
Lotus Notes Developers Toolbox: Tips for Rapid and Successful Deployment
Language Selector
Working with Text Strings
Schedule Agent to Send a Daily, Weekly, or Monthly Email Report
Encrypt the Database
Links to developerWorks
Special Edition Using Crystal Reports 10
Using the Report Creation Wizards
Understanding Drill-down Reports
Printing Reports from the Browser
Introduction to the Crystal Report Viewers
Locating RAS Components in a Network Architecture
Visual Studio Tools for Office(c) Using C# with Excel, Word, Outlook, and InfoPath
Properties and Methods Common to Outlook Items
Advanced ADO.NET Data Binding: Looking Behind the Scenes
Deployment
Part Four. Advanced Office Programming
Conclusion
VBScript in a Nutshell, 2nd Edition
Classes
Reusable Code Libraries
VBScript with Active Server Pages
Accessing Other Object Models
Section C.2. String Operator
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