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Part II: Working with Objects
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Chapter List
Chapter 6: Creating and Editing Primitive Objects
Chapter 7: Selecting Objects, Setting Object Properties, and Using Layers
Chapter 8: Transforming Objects-Translate, Rotate, and Scale
Chapter 9: Cloning Objects and Creating Object Arrays
Chapter 10: Grouping and Linking Objects
Chapter 11: Working with the Schematic View
Chapter 12: Introducing Modifiers and Using the Modifier Stack
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3ds Max 9 Bible
ISBN: 0470100893
EAN: 2147483647
Year: 2007
Pages: 383
Authors:
Kelly L. Murdock
BUY ON AMAZON
Crystal Reports 9 on Oracle (Database Professionals)
Connectivity, Authentication, and Privileges
Oracle SQL
PL/SQL
Optimizing: Reducing Parses
Appendix B Functions
MySQL Stored Procedure Programming
Some Words of Advice for Developers
Conclusion
Condition Handlers
Getting Information About Stored Programs
Using MySQL Stored Programs with .NET
Kanban Made Simple: Demystifying and Applying Toyotas Legendary Manufacturing Process
Conduct Data Collection
Conclusion
Appendix E EOQ vs. Kanban
Appendix G Intra-Cell Kanban
Appendix I Case Study 2: Rubber Extrusion Plant
Professional Struts Applications: Building Web Sites with Struts ObjectRelational Bridge, Lucene, and Velocity (Experts Voice)
Creating a Struts-based MVC Application
Managing Business Logic with Struts
Building a Data Access Tier with ObjectRelationalBridge
Creating a Search Engine with Lucene
Building the JavaEdge Application with Ant and Anthill
Java Concurrency in Practice
Liveness and Performance
Designing a Thread-safe Class
Avoiding Performance Testing Pitfalls
Hardware Support for Concurrency
Initialization Safety
Extending and Embedding PHP
Data Conversion
Complex Structures
Extension Generators
PECL_Gen
Objects
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