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Chapter 1: IIS Fundamentals
A Little History
Chapter 2: The WWW Service
Creating a Side-by-Side Assembly
Some Error Messages Can't Be Mapped to URLs
Dealing with Memory Leaks
Chapter 3: The FTP Service
Windows Script Host Background
Chapter 4: The SMTP Service
IP Address and Port Conflict
Chapter 5: The NNTP Service
NNTP Configuration Limitations
Chapter 6: Security
Definitions
To Patch or Not to Patch
Chapter 8: TCP/IP and DNS
Why Delegate?
Chapter 11: Logging
Log Files and Disk Space
Chapter 13: COM Web Programming
Background on Windows Architecture and Component Services Applications
Escape Coding XML
Chapter 15: ASP.NET Web Services
Logging Status and Errors
Chapter 18: Software Process and Methodology for Web Applications
What Is a Gantt Chart?
Why Produce a Façade?
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Table of content
IIS 6: The Complete Reference
ISBN: 0072224959
EAN: 2147483647
Year: 2005
Pages: 193
Authors:
Hethe Henrickson
,
Scott Hofmann
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Basic Commands, Variables, and Data Types
Looping Commands
Game Graphics Learning to Use Bitmaps
Multiplayer Programming The Crazy Carnage Game
Epilogue
Introduction to 80x86 Assembly Language and Computer Architecture
Basic Instructions
String Operations
Floating-Point Arithmetic
Appendix B Useful MS-DOS Commands
Appendix E 80x86 Instructions (by Opcode)
PostgreSQL(c) The comprehensive guide to building, programming, and administering PostgreSQL databases
Understanding How PostgreSQL Executes a Query
Client 1Connecting to the Server
Other Features
The PostgreSQL BGWRITER process
Requirements
Mapping Hacks: Tips & Tools for Electronic Cartography
Hack 28. Experiment with Different Cartographic Projections
Hack 30. Plot a Great Circle on a Flat Map
Hack 56. Animate Your Tracklogs
Hack 71. Turn Your Tracklogs into ESRI Shapefiles
Hack 78. What to Do if Your Government Is Hoarding Geographic Data
Information Dashboard Design: The Effective Visual Communication of Data
Thirteen Common Mistakes in Dashboard Design
Tapping into the Power of Visual Perception
Understanding the Limits of Short-Term Memory
Select the Best Display Medium
Sample Telesales Dashboard
Programming .Net Windows Applications
The .NET Framework
Building and Running
Dialog Boxes
Class Hierarchy
Throwing and Catching Exceptions
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