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Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
ISBN: 1592000096
EAN: 2147483647
Year: 2002
Pages: 203
Authors:
Jonathan S. Harbour
,
Joshua Smith
BUY ON AMAZON
Part I - The Basics of Computer Programming
Welcome to DarkBASIC
Introduction to Computer Programming
Basic Commands, Variables, and Data Types
Characters, Strings, and Text Output
Looping Commands
Making Programs Think Branching Statements and Subroutines
More Power to the Numbers Data Sequences and Arrays
Number Crunching Mathematical and Relational Operators and Commands
Part II - Game Fundamentals Graphics, Sound, Input Devices, and File Access
Basic Graphics Commands
Game Graphics Learning to Use Bitmaps
The Art of Using Animated Sprites for 2D Games
Programming the Keyboard, Mouse, and Joystick
Adding Sound Effects to Your Game
Playing Some Tunes CD Audio, MIDI and MP3 Music
Loading and Saving Information Using Files
Playing Intro Movies and Cut-Scenes
Part III - Advanced Topics 3D Graphics and Multiplayer Programming
Fundamentals of 3D Graphics Programming
Multiplayer Programming The Crazy Carnage Game
Epilogue
Epilogue
Part IV - Appendixes
Appendix A Answers to the Chapter Quizzes
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
ISBN: 1592000096
EAN: 2147483647
Year: 2002
Pages: 203
Authors:
Jonathan S. Harbour
,
Joshua Smith
BUY ON AMAZON
Identifying and Managing Project Risk: Essential Tools for Failure-Proofing Your Project
Identifying Project Scope Risk
Identifying Project Resource Risk
Quantifying and Analyzing Project Risk
Monitoring and Controlling Risky Projects
Appendix A Selected Detail From the PERIL Database
Software Configuration Management
Configuration Status Accounting
Configuration Change Management
Appendix L Software Requirements Changes
Appendix S Sample Maintenance Plan
Appendix X SCM Guidance for Achieving the Repeatable Level on the Software
Systematic Software Testing (Artech House Computer Library)
Risk Analysis
The Test Organization
Improving the Testing Process
Appendix C IEEE Templates
Appendix D Sample Master Test Plan
Cisco CallManager Fundamentals (2nd Edition)
Regions
Call Routing
Translation Patterns
Summary
Manageability and Monitoring
What is Lean Six Sigma
Key #2: Improve Your Processes
Key #4: Base Decisions on Data and Facts
Beyond the Basics: The Five Laws of Lean Six Sigma
Making Improvements That Last: An Illustrated Guide to DMAIC and the Lean Six Sigma Toolkit
Six Things Managers Must Do: How to Support Lean Six Sigma
Python Programming for the Absolute Beginner, 3rd Edition
Deleting Directory Trees
Python GUI Development Options
Canvas
Processing Internet Email
Section B.1. Installing Python
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