Table of Contents

java 1.4 game programming
Java 1.4 Game Programming
by Andrew Mulholland and Glen Murphy ISBN:1556229631
Wordware Publishing 2003 (647 pages)

This text covers all of the key elements in Java which are required for creating games, as well as significant new features which have become available with the release of the latest version 1.4 from Sun.

Table of Contents
Java 1.4 Game Programming
Chapter 1 - Introduction to Java 1.4
Chapter 2 - Basics of Java Programming
Chapter 3 - Arrays and Strings
Chapter 4 - Multiple Classes
Chapter 5 - Packages, Utilities, and Error Handling
Chapter 6 - Stream I/O
Chapter 7 - Threads
Chapter 8 - Applications and Applets
Chapter 9 - Graphics
Chapter 10 - Using the Mouse and Keyboard
Chapter 11 - Using Sound and Music
Chapter 12 - Game Programming Techniques
Chapter 13 - Introduction to GUI
Chapter 14 - Introduction to Databases
Chapter 15 - Using SQL with MySQL
Chapter 16 - Using the JDBC
Chapter 17 - Introduction to Networking
Chapter 18 - Introduction to NIO Networking
Bonus Chapter - A Tour of the Swing GUI
Index
List of Figures
List of Listings



Java 1.4 Game Programming
Java 1.4 Game Programming (Wordware Game and Graphics Library)
ISBN: 1556229631
EAN: 2147483647
Year: 2003
Pages: 237

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