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Chapter 1. 118 Things to Know About Running a Game Development Company
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Chapter 1.
118 Things to Know About Running a Game Development Company
In Action
3 Things to Know About Your Publisher
115 Things to Know About Running Your Company
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Game Development Business and Legal Guide (Premier Press Game Development)
ISBN: 1592000428
EAN: 2147483647
Year: 2003
Pages: 63
Authors:
Ashley Salisbury
BUY ON AMAZON
OpenSSH: A Survival Guide for Secure Shell Handling (Version 1.0)
Step 3.2 Use PuTTY / plink as a Command Line Replacement for telnet / rlogin
Step 4.1 Authentication with Public Keys
Step 4.2 Passphrase Considerations
Step 4.6 How to use PuTTY Passphrase Agents
Conclusion
MySQL Cookbook
Selecting Tabular or Tab-Delimited Query Output Format
Performing Leap Year Calculations
Grouping by Expression Results
Validation by Pattern Matching
Using MySQL for Session BackingStore with Tomcat
GDI+ Programming with C#
Regions and Clipping
Transformation
Print Dialogs
Printing Multiple Pages
Using GDI in the Managed Environment
Python Standard Library (Nutshell Handbooks) with
The atexit Module
The xdrlib Module
The urlparse Module
The nt Module
The regex_syntax Module
Understanding Digital Signal Processing (2nd Edition)
HIGHPASS FIR FILTER DESIGN
DESIGNING A DISCRETE HILBERT TRANSFORMER
REFERENCES
FREQUENCY DEMODULATION ALGORITHMS
APPROXIMATE ENVELOPE DETECTION
User Interfaces in C#: Windows Forms and Custom Controls
Forms
Modern Controls
MDI Interfaces and Workspaces
GDI+ Basics
Help and Application-Embedded Support
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