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Hour 9 , A Crash Course in Game Animation
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Hour 9, "A Crash Course in Game Animation"
A1:
A2:
A3:
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Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271
Authors:
Michael Morrison
BUY ON AMAZON
WebLogic: The Definitive Guide
Using JNDI in a Clustered Environment
EJBs and Transactions
Domain Backups
Load-Balancing Schemes
WebLogics Streaming API
The Java Tutorial: A Short Course on the Basics, 4th Edition
Code Samples
Advantages of Exceptions
Summary of Threads
Code Samples
General Programming Problems
File System Forensic Analysis
DOS Partitions
NTFS Concepts
Bibliography
UFS2 Group Descriptor
Directory Entries
MPLS Configuration on Cisco IOS Software
Command Reference
MPLS VPN Architecture and Terminology
Option 4: Non-VPN Transit Provider
Configuring L2TPv3 Dynamic Tunnels
Introduction to QoS-Classification and Marking
Python Programming for the Absolute Beginner, 3rd Edition
System Scripting Overview
File Tools
The End of the Tutorial
On Todays Menu: Spam, Spam, and Spam
Other Integration Topics
Digital Character Animation 3 (No. 3)
Conclusion
Animating with Poses
Chapter Nine. Acting
Conclusion
Developing a Story
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