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Hour 7 , Improving Input with Joysticks
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Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271
Authors:
Michael Morrison
BUY ON AMAZON
Absolute Beginner[ap]s Guide to Project Management
Project Management Overview
Key Project Planning Principles
Summary of Supplemental Project Plan Components
Fundamentals for Managing Project Change
Proven Techniques for Leading Cross-Cultural Projects
Metrics and Models in Software Quality Engineering (2nd Edition)
The Spiral Model
Basic Assumptions
Lessons Learned from OO Projects
Reliability, Availability, and Defect Rate
Measuring Process Adoption
The CISSP and CAP Prep Guide: Platinum Edition
Information Security and Risk Management
Access Control
The Accreditation Phase
Appendix B Glossary of Terms and Acronyms
Appendix F Security Control Catalog
Systematic Software Testing (Artech House Computer Library)
Master Test Planning
Some Final Thoughts…
Appendix B Testing Survey
Appendix D Sample Master Test Plan
Appendix E Simplified Unit Test Plan
C++ How to Program (5th Edition)
Polymorphism Examples
Exceptions and Inheritance
Wrap-Up
Searching Algorithms
STL Internet and Web Resources
Quantitative Methods in Project Management
Organizing and Estimating the Work
Making Quantitative Decisions
Expense Accounting and Earned Value
Quantitative Time Management
Special Topics in Quantitative Management
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