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| | |
| | Table of Contents |
| | Index |
| | Examples |
| Sams Teach Yourself Game Programming in 24 Hours |
| By Michael Morrison |
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| Publisher | : Sams Publishing |
| Date Published | : December 24, 2002 |
| ISBN | : 0-672-32461-X |
| Pages | : 512 |
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games .