About IPR RendersWhen you're working with shaders in Maya, you can see a rough real-time preview of your object's final appearance. To get a definitive look at what the object looks like, you have to render it ( Figure 14.25 ). Rendering is discussed in Chapter 16. Figure 14.25. The real-time display is on the left, and the rendered version on the right. Note the difference in detail. You'll make many changes as you work on your shader. Maya Interactive Photorealistic Renders (IPR) store information so that you can update your render in near real time. Your final rendered image updates as you tweak surface attributes. In some respects, IPR lets you work with a real-time render. Keep in mind that Maya creates a default light when you perform a render or IPR on your scene. Any scene needs at least one light to render. To perform an IPR render:
|
|
|
Authors: Riddell D. Robinson M. Stein N. ISBN: 0321348990 Current page: 118 from 185 This Ebook are presented on flylib.comOur library present to you materials from book Maya 7 for Windows and Macintosh(c) Visual Quickstart Guide. Warning! The page About IPR Renders from this book is informational only! Do not print out this page! Do NOT SUBMIT this page as part of your website or work without confirmation from the authors. You can read the contents of the book, but we strongly recommend that you purchase. or example, you can Buy this book on Amazon.com |