| 1. Maya 6 for Windows and Macintosh: Visual QuickStart Guide |
| 2. Table of Contents |
| 3. Copyright | Copyright Notice of rights Notice of liability Trademarks Dedication |
| 4. Acknowledgements | Acknowledgements |
| 5. Chapter i. Introduction | i. Introduction |
| 6. Who is this Book For? | Who is this Book For? |
| 7. What You Will Need | What You Will Need |
| 8. Maya Versions and Flavors | Maya Versions and Flavors |
| 9. Additional Resources | Additional Resources |
| 10. Chapter 1. Maya Basics | Chapter 1. Maya Basics |
| 11. About Maya | About Maya |
| 12. Maya s Interface | screen space trouble with maya UI on mac |
| 13. Beginning a Project | Beginning a Project |
| 14. Importing, Exporting, and Referencing | Importing Exporting and Referencing |
| 15. Setting Maya Preferences | Setting Maya Preferences |
| 16. Keyboard Shortcuts | Keyboard Shortcuts |
| 17. Maya Help | Maya Help |
| 18. Chapter 2. Navigating and Changing the Interface | Chapter 2. Navigating and Changing the Interface |
| 19. Dollying, Tracking, and Tumbling | Dollying Tracking and Tumbling |
| 20. Changing the Layout | Changing the Layout |
| 21. About Display Options and Smoothness | About Display Options and Smoothness |
| 22. Chapter 3. Creating Primitives and Text | Chapter 3. Creating Primitives and Text |
| 23. About NURBS | About NURBS |
| 24. About NURBS Primitives | About NURBS Primitives |
| 25. Changing Attributes of NURBS Primitives | Changing Attributes of NURBS Primitives |
| 26. About Polygons | About Polygons |
| 27. About Polygon Primitives | About Polygon Primitives |
| 28. Changing a Polygon Primitive s Attributes | Changing a Polygon Primitive s Attributes |
| 29. About Subdiv Surfaces | About Subdiv Surfaces |
| 30. About Subdiv Primitives | About Subdiv Primitives |
| 31. Creating Subdiv Primitives | Creating Subdiv Primitives |
| 32. About Text | About Text |
| 33. Naming Objects | Naming Objects |
| 34. About Pivot Points | About Pivot Points |
| 35. Chapter 4. Selection Modes, Hiding, and Templating | Chapter 4. Selection Modes Hiding and Templating |
| 36. Selecting Objects and Using the Pick Mask | Selecting Objects and Using the Pick Mask |
| 37. About Layers | About Layers |
| 38. Chapter 5. Transforming Objects and Components | Chapter 5. Transforming Objects and Components |
| 39. Moving, Rotating, and Scaling Objects | Moving Rotating and Scaling Objects |
| 40. Duplication Options | Duplication Options |
| 41. Soft Modifying Objects | Soft Modifying Objects |
| 42. Chapter 6. Grouping, Parenting, and Aligning | Chapter 6. Grouping Parenting and Aligning |
| 43. Grouping vs. Parenting | Grouping vs. Parenting |
| 44. About Aligning and Snapping Objects | About Aligning and Snapping Objects |
| 45. Chapter 7. NURBS Curves and Surfaces | Chapter 7. NURBS Curves and Surfaces |
| 46. About NURBS Objects | About NURBS Objects |
| 47. Creating NURBS Curves | Creating NURBS Curves |
| 48. Creating Surfaces from Curves | to make hole on polygon surface in maya |
| 49. Chapter 8. Polygons | Chapter 8. Polygons |
| 50. About Modeling Polygons | Tris and Quads About Modeling Polygons |
|
|
Authors: Riddell D. Dimond A ISBN: B002W9GND0 Current page: 1 from 147 This Read books online free are presented on flylib.comOur library present to you materials from book Maya for Windows and Macintosh. Warning! The page Table of content from this book is informational only! Do not print out this page! Do NOT SUBMIT this page as part of your website or work without confirmation from the authors. You can read the contents of the book, but we strongly recommend that you purchase. or example, you can Buy this book on Amazon.com |