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Game Development with ActionScript
Game Development with ActionScript
ISBN: 1592001106
EAN: 2147483647
Year: 2004
Pages: 162
Authors:
Lewis Moronta
BUY ON AMAZON
Main page
Table of contents
Dedication
Acknowledgments
About the Author
Letter from the Series Editor
Introduction
Section Part One:. What s in This Book?
What s on the CD?
Part ONE: The Essentials
Chapter 1. The Flash Interface: Getting Acquainted
Flash History
Flash Today
The Flash Tour
Symbols
Publishing
Summary
Questions Answers
Chapter 2. Programming and Design: Concept to Production
What Is Programming?
What Is ActionScript?
Production Pipeline
Summary
Question Answer
Chapter 3. The Fundamentals: Variables, Conditionals, and Loops
Where Do Scripts Go?
The trace Command and Syntax
Your First Program
Commenting Your Code
Introducing Variables
The Operators
Conditional Statements
Loops and Iteration
Summary
Questions Answers
Chapter 4. Movie Clips and Buttons: Methods and Properties
Programmable Buttons
All About MCs
Custom Functions
Movie Clip Navigation
Summary
Questions Answers
Exercise
Chapter 5. Arrays and Objects
What Are Arrays?
Referencing Arrays
Creating and Initializing Arrays
Multi-Dimensional Arrays
Using Arrays
What Are ActionScript Objects?
Creating and Initializing Objects
Using Objects
Summary
Question Answer
Part TWO: The Intermediate Info
Chapter 6. Dynamic Movie Clips
Generating Random Numbers
Duplicating a Movie Clip
Duplicating Clips from the Library
The attachMovie Demo
Improving the Particle System
Summary
Question Answer
Exercise
Chapter 7. Drawing with a Script
How to Draw a Line
How to Draw Shapes
How to Automate Patterns
Drawing Shapes with Fills
Drawing Curves
Drawing Shapes in Movie Clips
Summary
Question Answer
Exercises
Part THREE: Interactivity and Sound
Chapter 8. User Interactivity: the Keyboard
The Hidden Keypress
Using the Key Object
Installing Key Listeners
A Key Object Demo
Summary
Questions Answers
Exercises
Chapter 9. More Interaction: The Mouse
Detecting the Mouse Cursor Position
Replacing the Mouse Cursor
Drawing Lines to the Cursor
Allowing the User to Draw
Dragging and Dropping
Summary
Question Answer
Exercise
Chapter 10. Sound Effects and Music
Using Library Sounds
Setting Up a Sound Movie Clip
Attaching Sounds Dynamically
Creating a Volume Slider
Panning Sounds
Transforming Sounds
Sound Monitoring
Summary
Question Answer
Exercises
Part FOUR: The Math
Chapter 11. Trigonometry Made Easy
The Unit Circle
What Are Radians?
Periods, Domains, and Ranges
Trigonometric Functions
The Tank Demo
Summary
Question Answer
Exercise
Chapter 12. The Physics: Making It Feel Real
Vector and Scalar Values
Working with Gravity
Working with Wind
Working with Friction
Summary
Questions Answers
Exercise
Part FIVE: Advanced Topics
Chapter 13. Server and CGI Communications
Exporting HTML
Browser Communication
CGI Scripts
How Info Is Stored
The LoadVars Object
Sending Info to the Server
Saving Game States
Summary
Questions Answers
Chapter 14. Memory and Web Management
Designing a Loader Screen
Using the Bandwidth Profiler
Issues with Linked Objects
Summary
Question Answer
Exercise
Chapter 15. Advanced Interaction with Components
Meet the Components
The PushButton
Designing an Options Screen
Summary
Questions Answer
Exercise
Chapter 16. Debugging and Avoiding Common Programming Pitfalls
Common Pitfalls
Using the Debugger
Summary
Questions Answers
Chapter 17. Matridia II: The Project
The Idea
The Approach
The Setup
The Code
The Future
Summary
Questions Answers
Exercises
Appendix A. Keyboard Keys and Key Code Values
Game Development with ActionScript
ISBN: 1592001106
EAN: 2147483647
Year: 2004
Pages: 162
Authors:
Lewis Moronta
BUY ON AMAZON
High-Speed Signal Propagation[c] Advanced Black Magic
The Concept of Resonance
RC Region
Dielectric Loss Region
FAQ: Building-Cabling Practices
Multimode Glass Fiber-Optic Cabling
A Practitioners Guide to Software Test Design
Section I - Black Box Testing Techniques
Domain Analysis Testing
Control Flow Testing
Exploratory Testing
Defect Taxonomies
MySQL Clustering
Retrieving the Latest Snapshot from BitKeeper
The Structure of config.ini
Managing MySQL Cluster
MySQL Cluster Errors
C Glossary of Cluster Terminology
Google Maps Hacks: Tips & Tools for Geographic Searching and Remixing
Hack 4. Get the Birds-Eye View
Hack 12. How Far Is That? Go Beyond Driving Directions
Hack 35. Load Driving Directions into Your GPS
Hacks 4250: Introduction
Hack 46. Browse Photography by Shooting Location
Professional Struts Applications: Building Web Sites with Struts ObjectRelational Bridge, Lucene, and Velocity (Experts Voice)
The Challenges of Web Application Development
Creating a Struts-based MVC Application
Managing Business Logic with Struts
Building a Data Access Tier with ObjectRelationalBridge
Templates and Velocity
User Interfaces in C#: Windows Forms and Custom Controls
Forms
Custom Controls
Data Controls
GDI+ Basics
Help and Application-Embedded Support
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