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C by Example
C by Example
ISBN: 0789722399
EAN: 2147483647
Year: 1999
Pages: 43
Authors:
Greg Perry
BUY ON AMAZON
Cover
Cover
Contents at A Glance
Table of Contents
Introduction
I Welcome to C
1 What C Is All About
2 Analyzing C Programs
3 Variables and Constants
4 Introduction to Arrays
5 Preprocessor Directives
6 Input and Output
II C s Operators
7 Operators and Precedence
8 Relational and Logical Operators
9 Remaining C Operators
III Controlling Your Program s Execution
10 The while Loop
11 The for Loop
12 Controlling Flow
IV Variable Scope and Structuring Code
13 Introduction to C Functions
14 Variable Scope and Structuring Code
15 Passing Values between Functions
16 Returning Function Values
V Standard Input, Output, and Intrinsic Functions
17 Device and Character IO
18 String and Numeric Functions
VI Building Blocks
19 Working with Arrays
20 Pointer Storage
21 Using Pointers
VII Advanced C
22 Introduction to Structures
23 Arrays of Structures
24 Simple C File Processing
25 Putting It All Together
VIII Appendixes
A Memory Addressing, Binary, and Hexadecimal
B C s Precedence Table
C ASCII Table
C by Example
ISBN: 0789722399
EAN: 2147483647
Year: 1999
Pages: 43
Authors:
Greg Perry
BUY ON AMAZON
Adobe After Effects 7.0 Studio Techniques
Selections: The Key to Compositing
Articulated Mattes
Conclusion
Muting Keyframes
Rolling Thine Own
Managing Enterprise Systems with the Windows Script Host
Introduction
Shell Operations
Networking Resources
Input/Output Streams
Security
C & Data Structures (Charles River Media Computer Engineering)
Storage of Variables
Memory Allocation
Strings
Problems in Arrays, Searching, Sorting, Hashing
Miscellaneous Problems
Making Sense of Change Management: A Complete Guide to the Models, Tools and Techniques of Organizational Change
Individual change
Organizational change
Part II - The Applications
Mergers and acquisitions
Cultural change
Professional Struts Applications: Building Web Sites with Struts ObjectRelational Bridge, Lucene, and Velocity (Experts Voice)
Creating a Struts-based MVC Application
Managing Business Logic with Struts
Building a Data Access Tier with ObjectRelationalBridge
Creating a Search Engine with Lucene
Building the JavaEdge Application with Ant and Anthill
Digital Character Animation 3 (No. 3)
Chapter Two. Modeling Characters
Mesh Deformation
Conclusion
Adding Personality to a Walk
Reptiles
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