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G
gamma 313
gargle effect 122
rate parameter 122
waveform parameter 122
glitches
audio 78, 127-29, 132
video 312, 349
GraphEdit utility 196-99
grids 49, 57, 63, 73, 78
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Fundamentals of Audio and Video Programming for Games (Pro-Developer)
ISBN: 073561945X
EAN: 2147483647
Year: 2003
Pages: 120
Authors:
Peter Turcan
,
Mike Wasson
BUY ON AMAZON
Absolute Beginner[ap]s Guide to Project Management
15 Common Mistakes of Project Managers
Important Questions Project Planning Should Answer
Why Is the WBS Important?
Controlling a Project
Managing Differences
Mapping Hacks: Tips & Tools for Electronic Cartography
Hack 31. Plot Dymaxion Maps in Perl
Hack 41. Plot Points on an Interactive Map Using DHTML
Hack 51. Speak in Geotongues: GPSBabel to the Rescue
Hack 76. Explore the Effects of Global Warming
Hack 98. Give Your Great-Great-Grandfather a GPS
Information Dashboard Design: The Effective Visual Communication of Data
Clarifying the Vision
All That Glitters Is Not Gold
Dispelling the Confusion
Understanding the Limits of Short-Term Memory
Summary
File System Forensic Analysis
File Name Category
NTFS Data Structures
Journal Data Structures
Summary
Summary
Understanding Digital Signal Processing (2nd Edition)
Chapter Five. Finite Impulse Response Filters
WHY CARE ABOUT THE HILBERT TRANSFORM?
CASCADED INTEGRATOR-COMB FILTERS
REFERENCES
Section E.2. SOME USEFUL DECIBEL NUMBERS
User Interfaces in C#: Windows Forms and Custom Controls
Creating Usable Interfaces
Designing with Classes and Tiers
Forms
Modern Controls
Design-Time Support for Custom Controls
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