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Part IV: Testing Techniques
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Chapter List
Chapter 10: Combinatorial Testing
Chapter 11: Test Flow Diagrams
Chapter 12: Cleanroom Testing
Chapter 13: Test Trees
Chapter 14: Play Testing and Ad Hoc Testing
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Game Testing All in One (Game Development Series)
ISBN: 1592003737
EAN: 2147483647
Year: 2005
Pages: 205
Authors:
Charles P. Schultz
,
Robert Bryant
,
Tim Langdell
BUY ON AMAZON
Interprocess Communications in Linux: The Nooks and Crannies
Key Terms and Concepts
Creating and Accessing Semaphore Sets
Semaphore Class
D.3. Generating Profile Data
D.4. Viewing and Interpreting Profile Data
The Complete Cisco VPN Configuration Guide
IPsec
Concentrator Models
Connection Modes
ISAKMP/IKE Phase 1 Policies
Easy VPN Server Support for 6.x
Cisco CallManager Fundamentals (2nd Edition)
The Three Responsibilities of Call Routing
Storage and Maintenance of CDR Data
Summary
Appendix B. Cisco Integrated Solutions
SIP Signaling
Visual Studio Tools for Office(c) Using C# with Excel, Word, Outlook, and InfoPath
The Three Basic Patterns of Office Solutions
Part Two. Office Programming in .NET
Working with the Application Object
Conclusion
Conclusion
.NET System Management Services
.NET Framework and Windows Management Instrumentation
Using the System.Management Namespace
Querying WMI
The WMI Schema
WMI Security
Special Edition Using FileMaker 8
Relational Integrity
Creating Scripts
Working with Lists of Data
Troubleshooting
Administration from the Command Line
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