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Part III: Testing Fundamentals
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Chapter List
Chapter 6: Software Quality
Chapter 7: Test Phases
Chapter 8: The Test Process
Chapter 9: Testing by the Numbers
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Game Testing All in One (Game Development Series)
ISBN: 1592003737
EAN: 2147483647
Year: 2005
Pages: 205
Authors:
Charles P. Schultz
,
Robert Bryant
,
Tim Langdell
BUY ON AMAZON
Qshell for iSeries
Introduction to Qshell
The EDTF Text Editor
Path-Name Expansion
Application Development Tools
C and C++ Development Tools
SQL Hacks
SQL Fundamentals
Date Handling
Hack 29. Other Ways to COUNT
Hack 86. Set Up Queuing in the Database
Users and Administration
Microsoft Windows Server 2003(c) TCP/IP Protocols and Services (c) Technical Reference
Point-to-Point Protocol (PPP)
Internet Protocol (IP) Basics
Internet Protocol (IP) Addressing
Transmission Control Protocol (TCP) Connections
Domain Name System (DNS)
GO! with Microsoft Office 2003 Brief (2nd Edition)
Objective 1. Define Computer and Identify the Four Basic Computing Functions
Business Running Case
Creating a Worksheet and Charting Data
Project 1A. Expansion
Objective 3. Create a Presentation Using a Design Template
Junos Cookbook (Cookbooks (OReilly))
Introduction
Checking the Syntax of the Configuration
Setting Up SNMP Traps
IS-IS
Configuring RSVP Authentication
Python Programming for the Absolute Beginner, 3rd Edition
Python/Tkinter for Tcl/Tk Converts
The PyDemos and PyGadgets Launchers
HTMLgen: Web Pages from Objects
Parser Generators
I Am Lost at C
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