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Chapter 3: Working in Teams
Table 3.1: Bonus Allocation Worksheet
Table 3.2: The Prisoners Dilemma
Table 3.3: The Prisoners Dilemma in Software Development Environments
Chapter 4: Software as a Product
Table 4.1: Examples of Questions
Chapter 5: Code of Ethics of Software Engineering
Table 5.1: Short VersionSoftware Engineering Code of Ethics and Professional Practice
Table 5.2: Software Engineering Code of Ethics and Professional Practice Full Version, Preamble
Table 5.3: Software Engineering Code of Ethics and Professional PracticePrinciple 1, Public
Table 5.4: Software Engineering Code of Ethics and Professional PracticePrinciple 2, Client and Employer
Table 5.5: Software Engineering Code of Ethics and Professional PracticePrinciple 3, Product
Table 5.6: Software Engineering Code of Ethics and Professional PracticePrinciple 4, Judgment
Table 5.7: Software Engineering Code of Ethics and Professional PracticePrinciple 5, Management
Table 5.8: Software Engineering Code of Ethics and Professional PracticePrinciple 6, Profession
Table 5.9: Software Engineering Code of Ethics and Professional PracticePrinciple 7, Colleagues
Table 5.10: Software Engineering Code of Ethics and Professional PracticePrinciple 8, Self
Table 5.11: Software Engineering Code of Ethics and Professional PracticeCode Signature
Chapter 7: Different Perspectives on Software Engineering
Table 7.1: Comparison of the Process-Oriented and the Product-Oriented Perspectives
Table 7.2: Two Software Projects: Are They Success or Failure?
Chapter 10: Learning Processes in Software Engineering
Table 10.1: A Ladder of Reflection: The Case of Pair Programming
Table 10.2: A Ladder of Reflection: A Code Review Session
Table 10.3: A Ladder of Reflection: A Code Review Session
Table 10.4: A Ladder of Reflection: Individual Work
Chapter 12: The Characteristics of Software and the Human Aspects of Software Engineering
Table 12.1: Students Answers to Questions (e) and (f)
Table 12.2: Students Answers to Questions (a) through (c)
Table 12.3: Students Answers to Question (d)
Table 12.4: Students Answers to Question (g)
Chapter 13: Software Project Estimation and Tracking
Table 13.1: Determined Complexity According to the Estimated Numbers of Screens and Reports
Table 13.2: Complexity-Weight for Screens, Reports, and Third-Generation Language Components
Table 13.3: Productivity According to Developer Experience and Ability and Development Environment Capability and Maturity
Chapter 15: The Internet and the Human Aspects of Software Engineering
Table 15.1: Transaction Styles: Time and Place Synchronism
Table 15.2: Communication Means: Time and Place Synchronism
Chapter 16: Case Studies in Software Engineering
Table 16.1: The Case Studies Presented in This Chapter
Chapter 18: Remarks about Software Engineering Education
Table 18.1: Two-Dimensional Human Aspects of Software Engineering Course Framework
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Human Aspects of Software Engineering (Charles River Media Computer Engineering)
ISBN: 1584503130
EAN: 2147483647
Year: 2004
Pages: 242
Authors:
James Tomayko
,
Orit Hazzan
BUY ON AMAZON
The Complete Cisco VPN Configuration Guide
PPTP and L2TP Remote Access
Windows Client
Summary
ISAKMP/IKE Phase 1 Connections
PIX and ASA Product Information
Cisco Voice Gateways and Gatekeepers
Case Study: Configuring an MGCP Gateway
Securing SIP Gateways
Digital Circuits
Transcoding for CallManager Express
Cisco Multiservice IP-to-IP Gateway
Introducing Microsoft ASP.NET AJAX (Pro - Developer)
The Microsoft Client Library for AJAX
The AJAX Control Toolkit
Built-in Application Services
Remote Method Calls with ASP.NET AJAX
Building AJAX Applications with ASP.NET
An Introduction to Design Patterns in C++ with Qt 4
Inheritance and Polymorphism
Event-Driven Parsing
Introduction to MySQL
Exceptions
Reusing id3lib
Microsoft VBScript Professional Projects
VBScript Objects
Customizing the Desktop
Developing Script Log Analyzers
Collecting Remote Summary Reports
Building the Registration and Configuration Settings Page
After Effects and Photoshop: Animation and Production Effects for DV and Film, Second Edition
3-D Layers from Photoshop Layers
Cause and Effect
Blue-Screen Garbage Mattes
Motion Matte Painting in Photoshop
Atmosphere, Film, and Noise Effects
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