The Natural
|
Use Case Driven Object Modeling with (text only) by D. Rosenberg.M.Stephens
|
Psychology: The Brain The Person The World Second Edition
|
Pocket Idiot s Guide to First Aid
|
Scream and Scream Again
|
| 1. Table of Contents |
| 2. BackCover |
| 3. Extreme Programming Refactored - The Case Against XP |
| 4. Emperor s New Code (a Story) |
| 5. Preface |
| 6. Introduction | Who Should Read This Book? |
| 7. How to Read This Book | How to Read This Book |
| 8. Key to Icons | Key to Icons |
| 9. Satire Stories | Satire Stories |
| 10. Voice of eXPerience (VoXP) Stories | Voice of eXPerience (VoXP) Stories |
| 11. Songs of the Extremos | Songs of the Extremos |
| 12. Part I: Another Fine Mess You ve Gotten Me Into (Laurel and Hardy Take Up Programming) | Chapter List |
| 13. Chapter 1: XP in a Nuthouse (Oops, We Mean Nutshell) | Overview |
| 14. Extreme Programming in Theory | Extreme Programming in Theory The Central Premise of XP The Values Communication Simplicity Feedback Courage |
| 15. The Practices | The Practices Test-Driven Development The Planning Game Whole Team (Was On-site Customer) Small Releases System Metaphor Simple Design Emergent Design Refactoring Collective Ownership Pair Programming Continuous Integration Sustainable Pace Coding Standards |
| 16. The Activities | The Activities Coding Testing Listening Designing The Roles The XP Life Cycle |
| 17. What Problems Are Being Targeted by XP? | What Problems Are Being Targeted by XP? |
| 18. What Problems That Manifest in Your Typical Software Project Are Being Targeted by XP? | What Problems That Manifest in Your Typical Software Project Are Being Targeted by XP? |
| 19. What Problems with Existing Methodologies Are Being Targeted by XP? | What Problems with Existing Methodologies Are Being Targeted by XP? |
| 20. Extreme Programming in Practice: The Voice of eXPerience | Extreme Programming in Practice: The Voice of eXPerience |
| 21. Knocking It Down . . . and Then Rebuilding It | Knocking It Down . . . and Then Rebuilding It |
| 22. The Values | The Values |
| 23. The Activities | The Activities |
| 24. The Other Stuff | The Other Stuff |
| 25. Summary | Summary |
| 26. Chapter 2: Where Did XP Come From? (Chrysler Knows It Ain t Easy . . .) | Overview |
| 27. Overview of C3 | Overview of C3 |
| 28. The XP Project Life Cycle (As Illustrated by the Activities at C3) | The XP Project Life Cycle (As Illustrated by the Activities at C3) Hype and Fanfare Doin the Simplest Thing That Could Possibly Work Generate a Quick Illusion of Success Refactor Endlessly Abandon Ship Cancellation Claims of Victory and Success Puzzlement in the Newsgroups |
| 29. Claims That It Wasn t Really Important | Claims That It Wasnt Really Important Problems with C3 |
| 30. Too Tough for the On-site Customer | Too Tough for the On-site Customer Too Many Cooks Not Incremental Enough Developers Strayed from the Path |
| 31. Summary | Summary |
| 32. Chapter 3: The Case Against XP | Overview |
| 33. A Self-Referential Safety Net (Circle of Snakes) | A Self-Referential Safety Net (Circle of Snakes) |
| 34. From Symbiosis to Symbolism | From Symbiosis to Symbolism |
| 35. Circle of Life or Circle of Snakes? | Circle of Life or Circle of Snakes? |
| 36. Letting the Snakes Unravel | Letting the Snakes Unravel What If Your Team Has Stopped Writing Unit Tests? What If Your Team Is No Longer Refactoring? What If Continuous Integration Becomes Occasional Integration? What If Those Small Frequent Releases Get Less and Less Frequent? What If the Programmers Stop Pairing Up? What If the Programmers Dont All Fit into One Room? What If Programmers Take Ownership of Code? What If the XP Coach Falls Asleep? What If the Cost of Change Curve Isnt Flattened? Putting the Snakes Together: Partial XP |
| 37. Tailoring a Process to Local Conditions: Why XP Stands on Its Head | Tailoring a Process to Local Conditions: Why XP Stands on Its Head Logical vs. Emotional Nailing Your Ducks in a Row |
| 38. Summary | Summary |
| 39. Part II: Social Aspects of XP (Mama Don t Let Your Coders Grow Up to Be Cowboys) | Chapter List |
| 40. Chapter 4: Extremo Culture | Overview |
| 41. XP Is Not About Mindless Hacking | XP Is Not About Mindless Hacking Why Do XPers Feel That XP Is Not Really Hacking? Throwing Your Documents to the Lions Why Write the Design Down in Detail Before You Start Coding? |
| 42. XP Goes Mainstream | XP Goes Mainstream XPers Dont Do Design (or Do They?) XPers Dont Do Documentation (or Do They?) XP in the Mainstream |
| 43. XP and the Dot-com Boom | XP and the Dot-com Boom |
| 44. XP As a People Process | XP As a People Process The Hippie Love-in Scale of Agile People Processes IfXPIsntWorkingYoureNotDoingXP Taking the People Process to Extremes XP and Snack Food |
| 45. The XP Manifesto: More Cheesy Puffs, Comrade? | The XP Manifesto: More Cheesy Puffs Comrade? |
| 46. XP Terminology | XP Terminology |
| 47. Big Words Like Constantinople and TerminationCanBeSuccess | Big Words Like Constantinople and TerminationCanBeSuccess |
| 48. Shooting the Messenger | Shooting the Messenger |
| 49. Fear | Fear Fear and the Extremo Culture Fear and the Extremos Was Fear the Cause of C3s Failure? If Youre Not Doing XP Then You Must Be Afraid |
| 50. Summary | Summary |
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Authors: Stephens M. Rosenberg D. ISBN: 1590590961 Current page: 1 from 156 This Free e books are presented on flylib.comOur library present to you materials from book Extreme Programming Refactored. Warning! The page Table of content from this book is informational only! Do not print out this page! Do NOT SUBMIT this page as part of your website or work without confirmation from the authors. You can read the contents of the book, but we strongly recommend that you purchase. or example, you can Buy this book on Amazon.com |
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The Natural
|
Use Case Driven Object Modeling with (text only) by D. Rosenberg.M.Stephens
|
Psychology: The Brain The Person The World Second Edition
|
Pocket Idiot s Guide to First Aid
|
Scream and Scream Again
|