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Section 4: Managing Game Development
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Chapter List
Chapter 4.0: Introduction
Chapter 4.1: The Stages of Game Development
Chapter 4.2: Managing the Development Process
Chapter 4.3: Customer Support in Massively Multiplayer Online Games
Chapter 4.4: Offshore Game Development Outsourcing
Chapter 4.5: Localizations
Chapter 4.6: Leadership: The Making of Effective and Happy Teams
Chapter 4.7: Quality Assurance: Bug Tracking and Test Cases
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Secrets of the Game Business (Game Development Series)
ISBN: 1584502827
EAN: 2147483647
Year: 2005
Pages: 275
Authors:
Francois Dominic Laramee
BUY ON AMAZON
Lotus Notes and Domino 6 Development (2nd Edition)
Statements
Views and Forms Working Together on the Web
What Its All About: XML Exposed
What Is XML?
The Role of the Domino Directory in Application Security
Cisco IOS Cookbook (Cookbooks (OReilly))
Booting the Router Using a Remote Configuration File
Changing Administrative Distances
Adjusting Timers
Compressing Frame Relay Data on a Subinterface
Supporting SNA Priorities
Cisco ASA: All-in-One Firewall, IPS, and VPN Adaptive Security Appliance
OSPF
Deployment Scenarios
Sun RPC
Deployment Scenarios of WebVPN
Failover
InDesign Type: Professional Typography with Adobe InDesign CS2
See Also
The Glyphs Palette
Aligning Your Type
Determining Column Width
Applying Text Wraps
The Lean Six Sigma Pocket Toolbook. A Quick Reference Guide to Nearly 100 Tools for Improving Process Quality, Speed, and Complexity
Using DMAIC to Improve Speed, Quality, and Cost
Working with Ideas
Value Stream Mapping and Process Flow Tools
Variation Analysis
Reducing Lead Time and Non-Value-Add Cost
Python Programming for the Absolute Beginner, 3rd Edition
The End of the Tutorial
Text
PyForm: A Persistent Object Viewer
Data Structures Versus Python Built-ins
Section B.4. Running Python Programs
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