| 1. Main Page |
| 2. Table of content |
| 3. Copyright | Copyright Copyright 2004 by New Riders Publishing Trademarks Warning and Disclaimer |
| 4. Acknowledgments | Acknowledgments |
| 5. About the Author | About the Author |
| 6. About the Technical Reviewer | REGISTER YOUR PRODUCT About the Technical Reviewer |
| 7. Tell Us What You Think | Tell Us What You Think |
| 8. Foreword | Foreword |
| 9. Gallery | Gallery |
| 10. Part I: Introduction |
| 11. Chapter 1.1. Communicate Explore Help Words Edge | Chapter 1.1. Communicate Explore Help Words Edge |
| 12. Communicate | Communicate |
| 13. Explore | Explore |
| 14. Help | Help |
| 15. Words | Words |
| 16. Edge | Edge |
| 17. Chapter 1.2. An Introduction to Emotioneering | Chapter 1.2. An Introduction to Emotioneering |
| 18. Chapter 1.3. Why Put Emotion into Games? | Chapter 1.3. Why Put Emotion into Games? |
| 19. Reason 1: Expanded Demographics | Reason 1: Expanded Demographics |
| 20. Reason 2: Better Buzz | Reason 2: Better Buzz |
| 21. Reason 3: Better Press | Reason 3: Better Press |
| 22. Reason 4: So Games Don t Seem Amateurish | Reason 4: So Games Don t Seem Amateurish |
| 23. Reason 5: An Inspired and Dedicated Creative Team | Reason 5: An Inspired and Dedicated Creative Team |
| 24. Reason 6: Consumer Loyalty to the Brand, Which Is Worth a Fortune | Reason 6: Consumer Loyalty to the Brand Which Is Worth a Fortune |
| 25. Reason 7: So You Don t Burn Millions of Dollars of Potential Profit | Reason 7: So You Don t Burn Millions of Dollars of Potential Profit |
| 26. Reason 8: Competitive Advantage | Reason 8: Competitive Advantage |
| 27. Reason 9: So You Don t Come in Last | A Little Baring of the Soul Reason 9: So You Don t Come in Last |
| 28. Summary | Summary |
| 29. Chapter 1.4. 17 Things Screenwriters Don t Know About Games | Chapter 1.4. 17 Things Screenwriters Don t Know About Games |
| 30. What Screenwriters Need to Learn About Games | What Screenwriters Need to Learn About Games |
| 31. Putting It in Focus | Putting It in Focus |
| 32. Facing the Challenge: A Guide to Hiring a Screenwriter | Facing the Challenge: A Guide to Hiring a Screenwriter |
| 33. Final Thoughts | Final Thoughts |
| 34. Chapter 1.5. Why Game Designers Often Find Writing to Be So Challenging | Chapter 1.5. Why Game Designers Often Find Writing to Be So Challenging |
| 35. The Same Problem Often Besets Game Designers | The Same Problem Often Besets Game Designers |
| 36. Yes, But Games Aren t Movies, so That Isn t Relevant | Yes But Games Aren t Movies so That Isn t Relevant |
| 37. Final Thoughts | Final Thoughts |
| 38. Chapter 1.6. Why Writing Is a Bad Word and Emotioneering Is a Better One | Chapter 1.6. Why Writing Is a Bad Word and Emotioneering Is a Better One |
| 39. Chapter 1.7. How to Hopefully Be Unappreciated | Chapter 1.7. How to Hopefully Be Unappreciated |
| 40. Chapter 1.8. Where Screenwriting Leaves Off and Emotioneering Begins | Chapter 1.8. Where Screenwriting Leaves Off and Emotioneering Begins |
| 41. Deep Isn t Necessarily Interesting | Deep Isn t Necessarily Interesting |
| 42. From Screenwriting to Emotioneering | From Screenwriting to Emotioneering |
| 43. Part II: The 32 Categories of Emotioneering Techniques |
| 44. Chapter 2.1. Emotioneering Techniques Category 1: NPC Interesting Techniques | Chapter 2.1. Emotioneering Techniques Category 1: NPC Interesting Techniques |
| 45. Major NPCs (NPCs Who Recur Throughout the Game) | Major NPCs (NPCs Who Recur Throughout the Game) |
| 46. More About Traits | Notes on Game Scripts More About Traits |
| 47. The Hypothetical Game | The Hypothetical Game |
| 48. The Hypothetical Game | The Hypothetical Game |
| 49. Final Thoughts | Final Thoughts |
| 50. Chapter 2.2. Emotioneering Techniques Category 2: NPC Deepening Techniques | Chapter 2.2. Emotioneering Techniques Category 2: NPC Deepening Techniques |
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Authors: Freeman D. ISBN: 1592730078 Current page: 1 from 394 This Online library are presented on flylib.comOur library present to you materials from book Creating Emotion in Games. The Craft and Art of Emotioneering. Warning! The page Table of content from this book is informational only! Do not print out this page! Do NOT SUBMIT this page as part of your website or work without confirmation from the authors. You can read the contents of the book, but we strongly recommend that you purchase. or example, you can Buy this book on Amazon.com |