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The Unified Modeling Language User Guide (Addison-Wesley Object Technology Series)
The Unified Modeling Language User Guide (Addison-Wesley Object Technology Series)
ISBN: 0201571684
EAN: 2147483647
Year: 2005
Pages: 119
Authors:
Grady Booch
,
James Rumbaugh
,
Ivar Jacobson
BUY ON AMAZON
Starting Page
Table of Content
Front Matter
Foreword
Foreword
Preface
Structure of the Book
Changes for the Second Edition
Acknowledgments for the First Edition
About the Authors
Chapter 1. Introduction
What Is the UML?
How We Got Here
Notations and Meta-Models
Why Do Analysis and Design?
Looking for More Information
Chapter 2. An Outline Development Process
Overview of the Process
Inception
Elaboration
Planning the Construction Phase
Construction
Transition
When to Use Iterative Development
Where to Find Out More
Chapter 3. Use Cases
Use Case Diagrams
Business and System Use Cases
When to Use Use Cases
Where to Find Out More
Chapter 4. Class Diagrams: The Essentials
Perspectives
Associations
Attributes
Operations
Generalization
Constraint Rules
When to Use Class Diagrams
Where to Find Out More
Chapter 5. Interaction Diagrams
Sequence Diagrams
Collaboration Diagrams
Comparing Sequence and Collaboration Diagrams
When to Use Interaction Diagrams
Chapter 6. Class Diagrams: Advanced Concepts
Stereotypes
Object Diagram
Class Scope Operations and Attributes
Multiple and Dynamic Classification
Aggregation and Composition
Derived Associations and Attributes
Interfaces and Abstract Classes
Reference Objects and Value Objects
Collections for Multivalued Association Ends
Frozen
Classification and Generalization
Qualified Associations
Association Class
Parameterized Class
Visibility
Chapter 7. Packages and Collaborations
Packages
Collaborations
When to Use Package Diagrams and Collaborations
Where to Find Out More
Chapter 8. State Diagrams
Concurrent State Diagrams
When to Use State Diagrams
Where to Find Out More
Chapter 9. Activity Diagrams
Decomposing an Activity
Dynamic Concurrency
Swimlanes
When to Use Activity Diagrams
Where to Find Out More
Chapter 10. Physical Diagrams
Deployment Diagrams
Component Diagrams
Combining Component and Deployment Diagrams
When to Use Physical Diagrams
Chapter 11. UML and Programming
Patient Observation: Domain Model
Patient Observation: Specification Model
Moving to Code
Appendix A. Techniques and Their Uses
Appendix B. Changes between UML Versions
Revisions to the UML
Scheduled Future Revisions
Changes in UML Distilled
Changes from UML 1.0 to 1.1
Changes from UML 1.2 (and 1.1) to 1.3 (and 1.4)
Appendix Bibliography
Bibliography
Index
Index A
Index B
Index C
Index D
Index E
Index F
Index G
Index H
Index I
Index J
Index K
Index L
Index M
Index N
Index O
Index P
Index Q
Index R
Index S
Index T
Index U
Index V
Index W
The Unified Modeling Language User Guide (Addison-Wesley Object Technology Series)
ISBN: 0201571684
EAN: 2147483647
Year: 2005
Pages: 119
Authors:
Grady Booch
,
James Rumbaugh
,
Ivar Jacobson
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Number Crunching Mathematical and Relational Operators and Commands
Game Graphics Learning to Use Bitmaps
Programming the Keyboard, Mouse, and Joystick
Epilogue
Appendix A Answers to the Chapter Quizzes
Secure Programming Cookbook for C and C++: Recipes for Cryptography, Authentication, Input Validation & More
Introduction
Tokenizing a String
Managing Data with Containers
Creating a Temporary Filename and File
Working with Polar Coordinates
Systematic Software Testing (Artech House Computer Library)
Master Test Planning
Test Execution
The Test Manager
Appendix A Glossary of Terms
Appendix E Simplified Unit Test Plan
GO! with Microsoft Office 2003 Brief (2nd Edition)
Mastery Assessments
Objective 3. Create and Modify Lists
Objective 5. Insert Hyperlinks
Summary
Concepts Assessments
Lean Six Sigma for Service : How to Use Lean Speed and Six Sigma Quality to Improve Services and Transactions
Seeing Services Through Your Customers Eyes-Becoming a customer-centered organization
The Value in Conquering Complexity
Phase 1 Readiness Assessment
Phase 3 Mobilization
Service Process Challenges
Microsoft Visual Basic .NET Programmers Cookbook (Pro-Developer)
Objects, Interfaces, and Patterns
Printing and Drawing with GDI+
ADO.NET
ASP.NET Web Applications
Security and Cryptography
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