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Chapter 1: Introduction to 3D Game Development
Some Popular Retail 3D Games and Their Genres
Chapter 2: Introduction to Programming
grep? What Kind of Name Is That?
Special Find Characters
Typeless? Forward Declarations? Huh?
Chapter 4: Game Programming
Namespaces
Packages, Add-ons, Mods, and Modules
Debugging Scripts Using the trace() Function
Chapter 5: Game Play
Profile Sizing Settings: horizSizing and vertSizing
Chapter 7: Common Scripts
What's a CRC Value, and Why Should I Care?
Chapter 12: Terrains
Establishing Terrain Sizes
Chapter 13: Introduction to Modeling with MilkShape
MilkShape Plug-Ins
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3D Game Programming All in One (Course Technology PTR Game Development Series)
ISBN: 159200136X
EAN: 2147483647
Year: 2006
Pages: 197
Authors:
Kenneth C(Kenneth C. Finney) Finney
BUY ON AMAZON
Metrics and Models in Software Quality Engineering (2nd Edition)
Software Quality
Cost Effectiveness of Phase Defect Removal
Cyclomatic Complexity
Productivity Metrics
The Evaluation Phase
SQL Tips & Techniques (Miscellaneous)
Using Data Control Language (DCL) to Setup Database Security
Working with Comparison Predicates and Grouped Queries
Working with Ms-sql Server Information Schema View
Monitoring and Enhancing MS-SQL Server Performance
Exploiting MS-SQL Server Built-in Stored Procedures
101 Microsoft Visual Basic .NET Applications
Data Access
Building Windows Forms User Interfaces
Working with Console Applications
Securing Applications
Windows Server 2003 for .NET Developers
Professional Struts Applications: Building Web Sites with Struts ObjectRelational Bridge, Lucene, and Velocity (Experts Voice)
The Challenges of Web Application Development
Creating a Struts-based MVC Application
Form Presentation and Validation with Struts
Managing Business Logic with Struts
Building the JavaEdge Application with Ant and Anthill
Oracle SQL*Plus: The Definitive Guide (Definitive Guides)
Executing the Statement in the Buffer
Executing a Script
Designing a Simple Report
Synonyms
Section B.2. Formatting Character Strings
Cultural Imperative: Global Trends in the 21st Century
Cross-Century Worldviews
Cultural Spectacles
Cognitive Processes
The Pacific Rim: The Fourth Cultural Ecology
Conclusion
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