S


Index


[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Z]

sample accurate
     defined
     Logic automation
     waveforms
Sample Editor 2nd 3rd 4th 5th 6th 7th 8th
     defined
     EXS24 Instrument Editor 2nd
     overview of
     Pencil tool 2nd 3rd
     playing Audio Regions in 2nd 3rd 4th
     Time and Pitch Machine
     working with 2nd 3rd
Sampler Instruments
samplers [See EXS24 sampler]
samples, importing into project
sampling rate
saturation
saving
     Apple Loops
     audio files in Broadcast WAVE format
     Channel Strip settings
     I/O labels 2nd
     Score Styles
     song templates 2nd
     sound as presets
     zoom settings 2nd 3rd 4th
Scale parameter
scaling
     automation 2nd
     Scale parameter
Scissors tool
     defined
     isolating wanted tracks with 2nd 3rd
     using edits to create parts
Score Editor
     adjusting note length 2nd
     creating Instrument Sets 2nd 3rd 4th
     creating parts for printing 2nd 3rd 4th 5th 6th
     creating polyphonic Score Styles 2nd 3rd 4th 5th 6th 7th
     creating Score Styles 2nd 3rd 4th
     defined
     displaying page view in
     entering notes with step input 2nd 3rd
    graphically entering notation [See graphic input]
     opening
     preparing MIDI Regions for notation 2nd 3rd 4th
Score Styles
     creating mapped instruments with 2nd
     overview of 2nd 3rd 4th
     polyphonic 2nd 3rd 4th 5th 6th 7th
scoring to picture 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st 32nd 33rd
     importing Broadcast WAVE file 2nd 3rd
     importing media
     importing XML from Final Cut Pro 2nd 3rd 4th
     locking SMPTE position of sound effects following import 2nd
     positioning events on Timeline 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
     setting up synchronization 2nd 3rd 4th 5th 6th 7th 8th 9th
     spotting movie 2nd 3rd 4th 5th 6th 7th
     summary
screensets
     adding Track Mixer to existing
     customizing 2nd 3rd
     defined
     importing 2nd
     unlocking vs. locking 2nd 3rd
Scroll in Play
scrubbing
     defined
     Scissors tool
Sculpture 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th
     adjusting pickups 2nd
     processing sound 2nd 3rd
     saving and trying presets
     understanding String element 2nd 3rd 4th 5th
     using modulation in 2nd 3rd
     using Objects in 2nd 3rd 4th 5th 6th
search function 2nd 3rd
Search Tags, Apple Loops 2nd
Send
     defined
     incorporating external effects processors 2nd
     using Aux channels for bus returns 2nd 3rd 4th
     using mixer Groups 2nd 3rd 4th
Sensitivity control, DeEsser 2nd
Sensitivity slider, transients
sequence (sq) 2nd
sequencer
     defined
     Logic as notating
     quantizing Regions
setup, I/O [See I/O (input/output) setup]
short I/O labels 2nd 3rd 4th
Shuffle
Shuttle Forward command, assigning keys to
Shuttle Rewind command, assigning keys to 2nd 3rd
signal flow control 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd
     adding tracks to Track view 2nd 3rd
     incorporating external effects processors 2nd 3rd 4th
     summary
     using Aux channels for bus returns 2nd 3rd 4th
     using bus channels as submixes 2nd 3rd
     using mixer Groups 2nd 3rd 4th 5th 6th 7th 8th
Signature track, Global tracks
sine waves
Skip Cycle 2nd
Smart snap
SMPTE (Society of Motion Picture and Television Engineers)
     adding markers during playback
     defined
     giant size of display 2nd
     locking position 2nd
     positioning events by spotting video 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
     positioning events with Event Float 2nd 3rd 4th
     positioning events with Pickup Clock 2nd 3rd
     time code 2nd 3rd 4th 5th
     wrapping up project
Snap mode
snare voices 2nd
Society of Motion Picture and Television Engineers [See SMPTE (Society of Motion Picture and Television Engineers]
software instruments
     disadvantages of
     EFM 1 FM synthesizer 2nd
     ES1 virtual analog synthesizer 2nd 3rd
     ES2 synthesizer 2nd 3rd 4th
     EVD6 vintage clavinet 2nd 3rd
     EVP88 vintage electric piano 2nd 3rd
     EXS24 sampler 2nd 3rd 4th 5th 6th 7th
     GarageBand vs. Logic 2nd 3rd 4th 5th 6th 7th
     Global tracks 2nd 3rd
     overview of
    Sculpture [See Sculpture]
     summary 2nd
     treating MIDI hardware as software 2nd 3rd
     types of 2nd 3rd 4th
    Ultrabeat [See Ultrabeat]
     user interface 2nd 3rd 4th 5th 6th 7th
solo
    adding tracks to Track view [See Track Solo]
    adjusting voice for [See Track Solo]
    Aux channel [See Track Solo]
    channeling plug-in locations [See Track Solo]
    Cycle function and [See Track Solo]
    defined [See Track Solo]
    EXS24 sampler [See Track Solo]
    external effects processors [See Track Solo]
    for snare voice [See Track Solo]
    mute suppression during bus [See Track Solo]
    of track assigned to bus [See Track Solo]
    panning stereo tracks [See Track Solo]
    quantizing Regions [See Track Solo]
    Score Style rests and [See Track Solo]
    using Compressor [See Track Solo]
    using copies [See Track Solo]
    using Global tracks [See Track Solo]
    using mixer Groups [See Track Solo]
Solo button, Transport panel 2nd
Solo tool
Song Position Line [See SPL (Song Position Line]
Song Settings window 2nd 3rd 4th
song templates
     backing up and transporting I/O setup 2nd 3rd
     defined
     saving 2nd
     working with 2nd 3rd
song, defined
sound effects
Soundtrack Loop Utility [See Apple Loops]
Space Designer
     adding plug-ins to projects 2nd 3rd
     bus effects and 2nd 3rd
speedier workflow [See workflow, speed]
SPL (Song Position Line)
     adding markers during playback
     adding markers in Marker track
     defined
     entering notes with step input 2nd 3rd
     moving nonlinearly within songs
     navigating with markers
     using key commands
     zoom positioning 2nd 3rd
Split Regions by Song Position command
spotting 2nd 3rd 4th 5th 6th 7th
     defined
     detecting cuts 2nd
     positioning events by 2nd 3rd 4th
     using markers for Beat Mapping 2nd 3rd 4th 5th 6th
sq (sequence) 2nd
Standard Instrument
Standard MIDI file
staves, Score Styles
step grid
step input 2nd 3rd 4th
Step Input Keyboard 2nd 3rd 4th
Step Sequencer, Ultrabeat 2nd 3rd 4th 5th 6th 7th
     applying swing 2nd
     copying sequence from one voice to another 2nd
     sequencing voices 2nd
     triggering patterns via MIDI 2nd
     working with 2nd
step width
step-time
stereo
     panning stereo tracks 2nd 3rd 4th
     Stereo Mastering template
Stop button, Transport panel
Strength control
     DeEsser 2nd
     Sculpture 2nd 3rd
String element, Sculpture 2nd 3rd 4th 5th
Style parameter
     drums 2nd
     scores 2nd 3rd
submixers 2nd 3rd
Suppressor Frequency, DeEsser
Swing knob, Step Sequencer 2nd
synchronization 2nd 3rd 4th 5th 6th 7th 8th 9th
     opening movie 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st 32nd 33rd 34th 35th 36th 37th 38th 39th 40th 41st 42nd 43rd 44th 45th 46th 47th 48th 49th 50th 51st 52nd 53rd 54th 55th 56th 57th 58th 59th 60th 61st 62nd 63rd 64th 65th 66th 67th 68th 69th 70th 71st 72nd 73rd 74th 75th 76th 77th 78th 79th 80th 81st 82nd 83rd 84th 85th 86th 87th 88th 89th 90th 91st 92nd 93rd 94th 95th 96th 97th 98th 99th 100th 101st 102nd
     setting up 2nd
     SMPTE time code and 2nd 3rd 4th 5th
synthesizers
     defined
     EFM 1 FM 2nd
     ES 2nd 3rd 4th 5th
     ES1 virtual analog 2nd 3rd
     types of
SysEx (System Exclusive) data 2nd
system requirements, Logic Pro 7



Apple Pro Training Series Advanced Logic Pro 7
Apple Pro Training Series: Advanced Logic Pro 7
ISBN: 0321256077
EAN: 2147483647
Year: 2004
Pages: 166
Authors: David Dvorin

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