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Table of content
Chapter 1: Getting Started
Programmers Can Be Users
Understanding Machine Language, Assembly Language, Operating Systems, and All That
Understanding Compilers, Interpreters, and Why Not to Worry
Deciphering JavaScript, ECMAScript, and JScript
Understanding Methods and Objects
JavaScript Code in HTML: Best Practices
Chapter 2: Understanding Types, Variables, and Statements
Advanced—Fancy Ways to Write Numbers
Using the String Concatenation Operator
Advanced—Examining Some Special Types
Chapter 3: Using Conditional Statements
So, Who Is George Boole, Anyway?
Using Break Statements and Return Statements
Chapter 4: Working with Loops
I’m Blocked, How About You?
How Many Ways Can You Write a While?
Chapter 5: Understanding Functions
Advanced—Differentiating Between Functions, Methods, and Subroutines
Try This at Home—Functions and Children First!
Advanced—Understanding Loosely and Strictly Typed Computer Languages
Learning More About HTML Table Tags
Advanced—Understanding Fibonacci Numbers and the Rabbit Problem
Chapter 6: Programming with Arrays
Using the Array Length Property
Chapter 7: Working with Objects
Don’t Feel Overwhelmed!
Chapter 8: Understanding Events and Event-Driven Programming
Using Different Browsers
Different Event Models
Internet Explorer, Mozilla, and Netscape
Custom Events in Visual Basic .NET
Chapter 9: Manipulating Strings
The Man Who Invented Regular Expressions
Calling All Readers
Chapter 10: Debugging and Exceptions
Why Is a “Bug” a Bug?
The Error Object Across Browsers
Chapter 11: Programming with JavaScript
Calling All Readers
Problems with This Password Scheme
Generating Random Numbers
For Further Information
Previous page
Table of content
Learn How to Program Using Any Web Browser
ISBN: 1590591135
EAN: 2147483647
Year: 2006
Pages: 115
Authors:
Harold Davis
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Introduction to Computer Programming
Basic Commands, Variables, and Data Types
Looping Commands
Number Crunching Mathematical and Relational Operators and Commands
Appendix A Answers to the Chapter Quizzes
The CISSP and CAP Prep Guide: Platinum Edition
Telecommunications and Network Security
Understanding Certification and Accreditation
Initiation of the System Authorization Process
The Accreditation Phase
Appendix B Glossary of Terms and Acronyms
C++ GUI Programming with Qt 3
2D and 3D Graphics
Advanced Clipboard Handling
Reading and Writing Text
Using Qt Assistant for Powerful Online Help
Multithreading
Microsoft Windows Server 2003(c) TCP/IP Protocols and Services (c) Technical Reference
Internet Protocol (IP) Addressing
Transmission Control Protocol (TCP) Connections
Transmission Control Protocol (TCP) Data Flow
Internet Information Services (IIS) and the Internet Protocols
Virtual Private Networks (VPNs)
Lean Six Sigma for Service : How to Use Lean Speed and Six Sigma Quality to Improve Services and Transactions
Success Story #3 Fort Wayne, Indiana From 0 to 60 in nothing flat
Success Story #4 Stanford Hospital and Clinics At the forefront of the quality revolution
Phase 2 Engagement (Creating Pull)
Phase 3 Mobilization
Raising the Stakes in Service Process Improvement
The Lean Six Sigma Pocket Toolbook. A Quick Reference Guide to Nearly 100 Tools for Improving Process Quality, Speed, and Complexity
Working with Ideas
Descriptive Statistics and Data Displays
Variation Analysis
Identifying and Verifying Causes
Reducing Lead Time and Non-Value-Add Cost
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