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Part 3: The Essentials of Game Development
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Chapter 7. Program Structure
Chapter 8. Sound Effects and Music
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Creating Games in C++: A Step-by-Step Guide
ISBN: 0735714347
EAN: 2147483647
Year: N/A
Pages: 148
Authors:
David Conger
,
Ron Little
BUY ON AMAZON
Professional Java Native Interfaces with SWT/JFace (Programmer to Programmer)
Jump Start with SWT/JFace
Combos and Lists
Trees
JFace Windows and Dialogs
JFace Wizards
Cisco IP Telephony (CIPT) (Authorized Self-Study) (2nd Edition)
Partitions and Calling Search Spaces Overview
Cisco Security Agent
Preventing Call Forward and Voice-Mail Toll Fraud Using Calling Search Spaces
Asymmetric Encryption
Configuring Cisco IP Telephony Authentication and Encryption
Developing Tablet PC Applications (Charles River Media Programming)
Basics of the .NET Framework
Tablet PC Screen Rotation and Special Buttons
Form Effects
Pong Game
Tablet Fax
Introduction to 80x86 Assembly Language and Computer Architecture
Representing Data in a Computer
Branching and Looping
The Assembly Process
Appendix A Hexadecimal/ASCII conversion
Appendix C MASM 6.11 Reserved Words
Making Sense of Change Management: A Complete Guide to the Models, Tools and Techniques of Organizational Change
Part I - The Underpinning Theory
Leading change
Part II - The Applications
Restructuring
Mergers and acquisitions
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
Computers as Persuasive Media Simulation
Computers as Persuasive Social Actors
Credibility and the World Wide Web
Increasing Persuasion through Mobility and Connectivity
The Ethics of Persuasive Technology
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