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Creating Games in C++: A Step-by-Step Guide
ISBN: 0735714347
EAN: 2147483647
Year: N/A
Pages: 148
Authors:
David Conger
,
Ron Little
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Number Crunching Mathematical and Relational Operators and Commands
Basic Graphics Commands
Fundamentals of 3D Graphics Programming
Multiplayer Programming The Crazy Carnage Game
Appendix A Answers to the Chapter Quizzes
Twisted Network Programming Essentials
Finding Answers to Your Questions
Web Services and RPC
Downloading Messages from an IMAP Mailbox
Providing POP3 Access to Mailboxes
Running a Twisted Application as a Daemon
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
Overview of Captology
Computers as Persuasive Tools
Computers as Persuasive Media Simulation
Increasing Persuasion through Mobility and Connectivity
The Ethics of Persuasive Technology
AutoCAD 2005 and AutoCAD LT 2005. No Experience Required
Getting to Know AutoCAD
Gaining Drawing Strategies: Part 1
Generating Elevations
Printing an AutoCAD Drawing
Appendix A Look at Drawing in 3D
Extending and Embedding PHP
Functional Functions
Summary
Implementing a Wrapper
Reusing Old Tricks
Classes
DNS & BIND Cookbook
Using a Single Data File for Multiple Zones
Adding Similar Records
Disabling Caching
Restarting a Name Server with the Same Arguments
Configuring a Name Server to Send Queries from a Particular IPv6 Address
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