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Part 1: The Really Basic Stuff
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Chapter 1. What it Takes to be a Game Programmer
Chapter 2. Writing C++ Programs
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Creating Games in C++: A Step-by-Step Guide
ISBN: 0735714347
EAN: 2147483647
Year: N/A
Pages: 148
Authors:
David Conger
,
Ron Little
BUY ON AMAZON
OpenSSH: A Survival Guide for Secure Shell Handling (Version 1.0)
Step 1.1 Install OpenSSH to Replace the Remote Access Protocols with Encrypted Versions
Step 4.3 How to Generate a Key Pair Using OpenSSH
Step 4.7 Using Public Key Authentication for Automated File Transfers
Step 6.2 Using Port Forwarding Within PuTTY to Read Your E-mail Securely
Appendix - Sample sshd_config File
Lotus Notes and Domino 6 Development (2nd Edition)
New Language Features
Using Formulas in Forms and Subforms
Fundamental Elements of LotusScript
Frameset Tags
Domino URL Identifiers
Building Web Applications with UML (2nd Edition)
What This Book Is About
Beyond HTTP and HTML
Mapping to the UX Model
HTML to UML
Requirements and Features
SQL Hacks
Hack 51. Display Rows As Columns
Hack 57. Generate Unique Sequential Numbers
Hack 83. Find the Top n in Each Group
Hack 90. Implement Application-Level Accounts
Hack 93. Auto-Create Database Users
MySQL Cookbook
Calculating Intervals Between Times
Grouping by Expression Results
Introduction
Exporting Query Results as XML
Using a Join to Create a Lookup Table from Descriptive Labels
Quartz Job Scheduling Framework: Building Open Source Enterprise Applications
Uses for Job Schedulers in NonEnterprise
Cron Expressions Cookbook
Using the FileScanListener
Quartz and Web Applications
Using Quartz with the Struts Framework
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