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H
hard coded rules
opponents abilities , 234
height maps, creating, 389
HeightAboveTerrain method
ITerrainInfo interface, 9
Terrain class, 134
HeightOfTerrain method
exception thrown, 205
ITerrainInfo interface, 9
Terrain class, 134
Help method, Console class, 67
Hit Test methods , ImageButton class, 47
HitTheBrakes method, Opponent class, 277
horizon
achieving better looking effect, 122
skybox , 113
SkyBox class, 119
SkyFace class, 114
HorsePower property, CarDynamics class, 335
HoverTest method, ImageButton class, 51
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Introduction to 3D Game Engine Design Using DirectX 9 and C#
ISBN: 1590590813
EAN: 2147483647
Year: 2005
Pages: 98
Authors:
Lynn Thomas Harrison
BUY ON AMAZON
Building Web Applications with UML (2nd Edition)
HTML
Discussion
Mapping Web Elements to UML, and Vice Versa
Controlled Controllers Pattern
Master Template Pattern
A Practitioners Guide to Software Test Design
The Testing Process
Equivalence Class Testing
Domain Analysis Testing
Section III - Testing Paradigms
Appendix A Brown & Donaldson Case Study
Microsoft Windows Server 2003(c) TCP/IP Protocols and Services (c) Technical Reference
Internet Protocol (IP) Basics
Internet Protocol Version 6 (IPv6)
Transmission Control Protocol (TCP) Data Flow
Domain Name System (DNS)
File and Printer Sharing
Microsoft WSH and VBScript Programming for the Absolute Beginner
Getting Started with the WSH and VBScript
Conditional Logic
Using Procedures to Organize Scripts
Appendix B Built-In VBScript Functions
Appendix C Whats on the CD-ROM?
802.11 Wireless Networks: The Definitive Guide, Second Edition
Challenges for the MAC
User Authentication with 802.1X
The Direct Sequence PHYs: DSSS and HR/DSSS (802.11b)
General Structure of an 802.11 Interface
11 Performance Calculations
User Interfaces in C#: Windows Forms and Custom Controls
Designing with Classes and Tiers
Control Class Basics
Modern Controls
Data Controls
Dynamic User Interface
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