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H
hard coded rules
opponents abilities , 234
height maps, creating, 389
HeightAboveTerrain method
ITerrainInfo interface, 9
Terrain class, 134
HeightOfTerrain method
exception thrown, 205
ITerrainInfo interface, 9
Terrain class, 134
Help method, Console class, 67
Hit Test methods , ImageButton class, 47
HitTheBrakes method, Opponent class, 277
horizon
achieving better looking effect, 122
skybox , 113
SkyBox class, 119
SkyFace class, 114
HorsePower property, CarDynamics class, 335
HoverTest method, ImageButton class, 51
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Introduction to 3D Game Engine Design Using DirectX 9 and C#
ISBN: 1590590813
EAN: 2147483647
Year: 2005
Pages: 98
Authors:
Lynn Thomas Harrison
BUY ON AMAZON
The CISSP and CAP Prep Guide: Platinum Edition
Telecommunications and Network Security
Security Architecture and Design
Application Security
Appendix D The Information System Security Engineering Professional (ISSEP) Certification
Appendix F Security Control Catalog
Introduction to 80x86 Assembly Language and Computer Architecture
Representing Data in a Computer
Parts of a Computer System
String Operations
Bit Manipulation
Floating-Point Arithmetic
Making Sense of Change Management: A Complete Guide to the Models, Tools and Techniques of Organizational Change
Individual change
Organizational change
Leading change
Part II - The Applications
Restructuring
Java Concurrency in Practice
Atomicity
Documenting Synchronization Policies
Long-running GUI Tasks
Testing Concurrent Programs
Appendix A. Annotations for Concurrency
Programming .Net Windows Applications
Form Properties
Fonts
DateTimePicker
Specializing an Existing Control
Configuration and Deployment
User Interfaces in C#: Windows Forms and Custom Controls
Creating Usable Interfaces
Modern Controls
Custom Controls
Data Controls
Dynamic User Interface
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